Three-Dimensional LBM Simulations of Buoyancy-Driven Flow Using Graphics Processing Units

Redapangu, P R and Sahu, Kirti Chandra (2013) Three-Dimensional LBM Simulations of Buoyancy-Driven Flow Using Graphics Processing Units. In: National Conference on Parallel Computing Technologies, 21-23 February 2013, Bangalore, India.

Full text not available from this repository. (Request a copy)

Abstract

Three-dimensional simulations of buoyancy-driven flow of two immiscible liquids are performed using lattice Boltzmann method (LBM) implemented on a graphics processing unit (GPU). Graphics processing unit is a new paradigm for computing fluid flows and has become more popular in the recent years. It is a powerful and convenient to use. LBM, which is an excellent alternative technique for fluid flow simulation, when implemented on GPUs gives a very high computational speed-up. Our present GPU based LBM solver gives a speed-up 25 times corresponding CPU based code

[error in script]
IITH Creators:
IITH CreatorsORCiD
Sahu, Kirti Chandrahttp://orcid.org/0000-0002-7357-1141
Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Buoyancy-driven flow, Graphics processing unit, Lattice Boltzmann method
Subjects: Chemical Engineering > Biochemical Engineering
Divisions: Department of Chemical Engineering
Depositing User: Team Library
Date Deposited: 20 Nov 2014 09:23
Last Modified: 26 Aug 2019 10:48
URI: http://raiith.iith.ac.in/id/eprint/886
Publisher URL: https://doi.org/10.1109/ParCompTech.2013.6621401
Related URLs:

Actions (login required)

View Item View Item
Statistics for RAIITH ePrint 886 Statistics for this ePrint Item